University of Oregon

Department of Product Design


New York Design Week features work by UO product design professors

Core77 is currently featuring not one but two stories about designs that two UO Product Design Program professors are showing during New York Design Week, starting Friday, May 13, in the exhibition Furnishing Utopia. Both stories feature Studio Gorm, the design firm of Associate Professor John Arndt and Assistant Professor Wonhee Arndt.



‘Spring Storm’ returns to Lawrence Hall

Work by nearly 100 graduating senior art, digital arts, and product design students will be exhibited in Spring Storm 2016 Senior Show on Friday, May 27, from 5-8 p.m. over two floors in Lawrence Hall, 1190 Franklin Boulevard, on the UO campus. A reception for the artists will take place from 5-8 p.m. during the exhibition, which is free and open to the public.

Sam Selbie art


Sports Product Design master’s program at UO in Portland approved to admit students

The Higher Education Coordinating Commission gave the final approval for a new graduate program in sports product design at their spring meeting May 12.  The Portland-based master’s program in Sports Product Design will begin fall term 2016. Prospective students have until June 1 to apply.

Sports Product Design


UO in Portland School of Architecture and Allied Arts announces June 2 Open House for art, design, architecture

An exhibition of art and design work by graduating students in the University of Oregon in Portland will take place from 6-9 p.m. Thursday, June 2, during the annual Open House at the White Stag Block. All are welcome to attend.

White Stag Block


New Dean Selected for the School of Architecture and Allied Arts

Scott Coltrane, provost and senior vice president, announced today that the next dean of the University of Oregon School of Architecture and Allied Arts is Christoph Lindner. He will be moving to Eugene from the Netherlands, where he is professor of media and culture at the University of Amsterdam.

Christoph Lindner


UO’s Product Design Program to join RAIN innovation hub opening May 10 in downtown Eugene

Product design, sustainability, and entrepreneurship come together permanently under one roof May 10 when the Downtown Innovation Launch Lab opens in Eugene. The UO’s Product Design Program at the Lab will feature a 3-D print shop and at least one studio each term.



UO Product Design Program students target design for adaptive athletes

Students in the adaptive design studio had a specific vision and goal: to enable the USA wheelchair rugby team to compete at its highest potential using innovative products designed just for them. Refining and redesigning athletic wear for adaptive athletes is becoming a noted specialty at the UO in Portland thanks to the unique curriculum launched four years ago in the Product Design Program. The studio—Adaptive Products: Enabling Athletes with Disabilities—was first offered to fifth-year bachelor of fine arts product design students in winter 2012.

Groulx works with student Jinlong “Jason” Yuan


Sports Product Design master’s program at UO in Portland clears hurdles toward final approval

The UO Senate and Board of Trustees have advanced the proposed Portland-based master’s program in Sports Product Design. Pending final approval by state education offices, classes will begin fall term 2016. Prospective students can register their interest online.

Kate Wagle leads a group


Professors’ project in designboom Top 10

A ceramic product line designed by Product Design Program Assistant Professor Trygve Faste and Department of Art Instructor Jessica Swanson is featured in designboom’s Top 10 Reader Submissions of 2015 in the product design category. Their project, Intertidal Deployment Object Series 2, is a collection of ceramic products adorned with barnacles.

ceramic object


Electric car design launches career

As a freshman at UO, Collin Lafayette lost interest in his stated major, business, fairly quickly. Instead, he found himself regularly helping out his roommate with his Product Design Program homework. Lafayette taught his roommate about line weight—for example, how a thicker line could distinguish a border—and how subtle use of shading can offer 2D drawings depth and realistic detail.

Arcimoto Gen 8 SRK prototype